Three.js arena prototype
Chaos League
A fast browser party game: chain stars, bumpers and jump pads into combos, and bank them before someone bonks you.
Playable prototype
- When
- Oct 2026
- My part
- Solo
- Built in
- 1 day
- Bots
- 7
- Match
- 2:30
Chapter 1 of 3 ·
A deliberately different game
The brief to myself: a new party game that is not BUMP!. The idea became combos: string moves together, then bank the points before you get hit and spill your stars.
Chapter 2 of 3
Risk it or bank it
Combos bank after 2.6 seconds of calm. Reach ×10 and you're ON FIRE, which puts a bounty on you and every bot starts hunting.
- Arena events: Golden Star, Chaos Rain, Mega Bounce, Final Frenzy
- Bots with personalities whose skill scales with yours
- Music from a step sequencer written in Web Audio
Chapter 3 of 3
Ready to go online
The simulation runs at a fixed 60 Hz with no rendering or DOM code in it, behind a network client interface. Moving it to a server later is a swap, not a rewrite.